Ludoliteracy: Defining, Understanding, and Supporting Games Education
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Language: English
Published by ETC Press, 2009
- Softcover
- New

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- Title
- Ludoliteracy: Defining, Understanding, and Supporting Games Education
- Author
- Zagal, José P.
- Publisher
- ETC Press
- Publication year
- 2009
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0557277914
- ISBN 13
- 9780557277919
It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games, and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education.
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About the Author
Dr. José P. Zagal is a game designer, scholar, and researcher. He is Assistant Professor at the College of Computing and Digital Media at DePaul University where he teaches game design, online communities, and ethics. His research work explores the development of frameworks for describing, analyzing, and understanding games from a critical perspective to help inform the design of better games. He is also interested in supporting games literacy through the use of collaborative learning environments. Dr. Zagal is on the editorial board of Games & Culture, the International Journal of Gaming and Computer-Mediated Simulations, and the Journal of the Canadian Gaming Studies Organization. He is also a member of the executive board of the Digital Games Research Association (DiGRA).
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