Lumion3D Best Practices
Pecoraro, Christopher
Sold by Chiron Media, Wallingford, United Kingdom
AbeBooks Seller since August 2, 2010
New - Soft cover
Condition: New
Quantity: 10 available
Add to basketSold by Chiron Media, Wallingford, United Kingdom
AbeBooks Seller since August 2, 2010
Condition: New
Quantity: 10 available
Add to basketExplore the best practices to build architectural visualizations efficiently in Lumion 3D
This book is designed for advanced Lumion users who wish to apply these techniques to their own projects. The reader should be familiar with modeling knowledge and have at least a basic knowledge of a graphics editing program, such as Photoshop or Gimp.
Lumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours.
Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creating content for Lumion. Furthermore, the book provides an efficient workflow by covering two classic visualization scenes: interior and exterior scenes. You then get to know the best techniques to create physically based materials that boost the look and realism of any 3D scene. Special chapters are reserved to create efficient animations, still images and movies. By the end of this practical guide, users will be familiar with the professional and effective techniques to increase efficiency in producing high-end quality visualizations in Lumion.
Ciro Cardoso
Ciro Cardoso is an experienced 3D artist and a trained author with an architectural background who started experimenting with creative software and 3D software back in 2000. In 2005, he was running his own small multimedia business and worked on projects as diverse as graphic designing, CAD services, and architectural visualization; more recently, he started using Lumion successfully for high-end projects in more than six countries. He is quite literate with software in general, with extensive expertise with Maya, 3ds Max, AutoCAD, Photoshop, Lumion, Unreal 4, and Bentley MicroStation. He is also the author of several books about Lumion and is now working in London.
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