Making Games for the NES. This item is unavailable.
11 ratings by Goodreads
Language: English
Published by Independently Published, 2019
Series: Book 3 of 5 - 8bitworkshop
- Softcover
- New

Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA
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AbeBooks seller since June 10, 2025
Unavailable
Softcover
Condition: New
US$ 41.65
Seller Inventory # LU-9781075952722
- Title
- Making Games for the NES
- Author
- Steven Hugg
- Publisher
- Independently Published
- Publication year
- 2019
- Condition
- New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1075952727
- ISBN 13
- 9781075952722
- Item weight
- 354 grams
- Series
- Book 3 of 5: 8bitworkshop
Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to cartridges. Most of the examples use the CC65 C compiler using the NESLib library. We'll also write 6502 assembly language, programming the PPU and APU directly, and carefully timing our code to produce advanced psuedo-3D raster effects. Create your own graphics and sound, and share your games with friends!
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