Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)

Borenstein, Greg

  • 4.13 out of 5 stars
    69 ratings by Goodreads
ISBN 10: 1449307078 ISBN 13: 9781449307073
Published by Make Community, LLC, 2012
Used Soft cover

From Wonder Book, Frederick, MD, U.S.A. Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Heritage Bookseller
AbeBooks member since 1996

Association Member:
This specific item is no longer available.

About this Item

Description:

Very Good condition. A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner's name, short gifter's inscription or light stamp. Seller Inventory # B11L-00176

  • 4.13 out of 5 stars
    69 ratings by Goodreads

Report this item

Synopsis:

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.

Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You’ll learn basic skills that will enable you to pursue your own creative applications with Kinect.

  • Create Kinect applications on Mac OS X, Windows, or Linux
  • Track people with pose detection and skeletonization, and use blob tracking to detect objects
  • Analyze and manipulate point clouds
  • Make models for design and fabrication, using 3D scanning technology
  • Use MakerBot, RepRap, or Shapeways to print 3D objects
  • Delve into motion tracking for animation and games
  • Build a simple robot arm that can imitate your arm movements
  • Discover how skilled artists have used Kinect to build fascinating projects

About the Author: After a decade as a musician, web programmer, and startup founder, Greg Borenstein recently moved to New York to become an artist and teacher. His work explores the use of special effects as an artistic medium. He is fascinated by how special effects techniques cross the boundary between images and the physical objects that make them: miniatures, motion capture, 3D animation, animatronics, and digital fabrication. He is currently a grad student at NYU’s Interactive Telecommunications Program.

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Making Things See: 3D vision with Kinect, ...
Publisher: Make Community, LLC
Publication Date: 2012
Binding: Soft cover
Condition: Very Good

Top Search Results from the AbeBooks Marketplace

There are 35 more copies of this book

View all search results for this book