Mastering Autodesk Maya 2016: Autodesk Official Press
Language: English
Published by Sybex, 2015
- Softcover
- Used

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AbeBooks seller since March 16, 2007
Condition: Used - Very good
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The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Seller Inventory # GOR009512287
- Title
- Mastering Autodesk Maya 2016: Autodesk Official Press
- Author
- Palamar, Todd
- Publisher
- Sybex
- Publication year
- 2015
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1119059828
- ISBN 13
- 9781119059820
- Item weight
- 1,501 grams
Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline.
Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals.
- Learn professional techniques used in real-world visual effects
- Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more
- Expand your skills with advanced techniques for cloth, fur, and fluids
- Understand everything you need to know for the Maya certification exam
"Synopsis" may belong to another edition of this title.
About the Author
Todd Palamar began his career creating traditional special effects for low-budget horror movies, but quickly gravitated to computer animation. His extensive experience now includes numerous straight-to-video movies, video games, dozens of military and game-style simulations, corporate commercials, and even theme park rides. Todd is the author of several Maya books, including Maya Studio Projects: Photorealistic Characters and several previous editions of Mastering Autodesk Maya.
"About the title" may belong to another edition of this title.
WorldofBooks
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