Mathematics for Computer Graphics and Game Programming : A Self-Teaching Introduction
Language: English
Published by Mercury Learning & Information, 2019
- Softcover
- Used

Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
AbeBooks seller since August 3, 2006
Condition: Used - Very good
US$ 46.61
Quantity: 2 available
Add to basketItem description from seller
Seller Inventory # 55567453-6
- Title
- Mathematics for Computer Graphics and Game Programming : A Self-Teaching Introduction
- Author
- Shrimankar, D., Kothari, D. P., Bhende, A., Awari, G.
- Publisher
- Mercury Learning & Information
- Publication year
- 2019
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1683923561
- ISBN 13
- 9781683923565
- Item weight
- 1.4 pounds
- Dimensions
- N/A
"Synopsis" may belong to another edition of this title.
About the Author
G. K. Awari, PhD, brings 21 years of teaching experience and expertise in computational fluid dynamics. His research spans 21 international journal publications and is a noted reviewer for prestigious international journals.
D. D. Shrimankar, PhD, specializes in parallel computing and embedded systems. Her teaching spans 15 years, focusing on computer graphics and networks. She has published extensively in international journals.
A. R. Bhende, PhD, specializes in Mechanical Engineering with a focus on condition monitoring and maintenance techniques. He has authored numerous international publications and teaches computer aided design and engineering graphics.
"About the title" may belong to another edition of this title.
Better World Books
Mishawaka, IN, U.S.A.
AbeBooks seller since August 3, 2006
Shipping rates within U.S.A.
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Better World Books Marketplace, Inc.
55740 Currant Road
Mishawaka, IN U.S.A. 46545
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