Mathematics for Computer Graphics
Language: English
Published by Springer, 2010
Series: Book 13 of 99 - Undergraduate Topics in Computer Science
- Softcover
- Used

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Condition: Used - Very good
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Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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- Title
- Mathematics for Computer Graphics
- Author
- Vince, John A.
- Publisher
- Springer
- Publication year
- 2010
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1849960224
- ISBN 13
- 9781849960229
- Edition
- 3rd Edition
- Item weight
- 2.139 pounds
- Dimensions
- N/A
- Series
- Book 13 of 99: Undergraduate Topics in Computer Science
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics.
Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.
All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.
Plus – and unusually in a student textbook – a chapter on geometric algebra is included.
"Synopsis" may belong to another edition of this title.
About the Author
John Vince has been writing books for 25 years. Previous publications with Springer include:
Geometric Algebra: An Algebraic System for Computer Games and Animation Springer, 2009, ISBN 978-1-84882-378-5
Vector Analysis for Computer Graphics
Springer, 2007, ISBN 978-1-84628-803-6
Mathematics for Computer Graphics
Springer, 2006, ISBN 1-84628-034-6
Introduction to Virtual Reality
Springer, 2004, ISBN 1-85233-739-7
More information can be found at http://www.johnvince.co.uk/
"About the title" may belong to another edition of this title.
Better World Books Ltd
Dunfermline, United Kingdom
AbeBooks seller since October 13, 2008
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