Maya Studio Projects Texturing and Lighting
Lee Lanier
Sold by ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
AbeBooks Seller since March 24, 2009
Used - Soft cover
Condition: Used - Fair
Ships within U.S.A.
Quantity: 1 available
Add to basketSold by ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
AbeBooks Seller since March 24, 2009
Condition: Used - Fair
Quantity: 1 available
Add to basketReadable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Seller Inventory # G0470903279I5N00
Focused entirely on practical projects, this hands-on guide shows you how to use Maya's texturing and lighting tools in real-world situations. Whether you need to sharpen your skills or you're looking to break into the field for the first time, you'll learn top industry techniques for this important skill as you follow the instructions for several specific projects. You can even create your own version, using final Maya scene files to validate results. The companion DVD includes supplemental videos, project support files, textures, tools, professional shaders, and more.
Practical, project-based instruction in this guide will help you perfect your skill with Maya's texturing and lighting tools.
Lee Lanier is a 3D animator, digital compositor, and director. His films have played in more than 200 museums, galleries,and film festivals worldwide. Before directing the shorts Millennium Bug, Mirror, Day Off the Dead, Weapons of Mass Destruction, 13 Ways to Die at Home, and Blood Roulette, he served as a senior animator in the lighting and modeling departments at PDI/DreamWorks on Antz and Shrek. He created digital visual effects for such films as Mortal Kombat while at Walt Disney Studios. He is the author of Professional Digital Compositing, Advanced Maya Texturing and Lighting, and Maya Professional Tips and Techniques. You can view his work at BeezleBugBit.com.
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