Mechatronics and Machine Vision in Practice 3
John Billingsley (u. a.)
Sold by preigu, Osnabrück, Germany
AbeBooks Seller since August 5, 2024
New - Soft cover
Condition: New
Ships from Germany to U.S.A.
Quantity: 5 available
Add to basketSold by preigu, Osnabrück, Germany
AbeBooks Seller since August 5, 2024
Condition: New
Quantity: 5 available
Add to basketMechatronics and Machine Vision in Practice 3 | John Billingsley (u. a.) | Taschenbuch | ix | Englisch | 2018 | Springer | EAN 9783030083311 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Seller Inventory # 115833152
In contrast with previous books on mechatronics and machine vision in practice, a significant number of chapters focus on systems designed for human interaction and deciphering human motion. Examples illustrate assistive actuation of hip joints, the augmentation of touch sense in artificial hand prostheses and helping stroke survivors in repetitive motion therapy. Interactive mechatronics and the experience of developing machine interfaces has enabled an examination of how we use mechatronics in the service of training, and even to consider why computer games perhaps appear to capture attention so much more readily than a human instructor!
Mechatronics continues to be an exciting and developing field. It is now an essential part of our world and living experience. This and the previous books in this series illustrate the journey in developing the use of mechatronics so far. We anticipate that you will find the chapters here an equal source of inspiration for new devices to solve the challenges of new applications, and of course as a resource for teaching and inspiring the new generation of mechatronics engineers.
In contrast with previous books on mechatronics and machine vision in practice, a significant number of chapters focus on systems designed for human interaction and deciphering human motion. Examples illustrate assistive actuation of hip joints, the augmentation of touch sense in artificial hand prostheses and helping stroke survivors in repetitive motion therapy. Interactive mechatronics and the experience of developing machine interfaces has enabled an examination of how we use mechatronics in the service of training, and even to consider why computer games perhaps appear to capture attention so much more readily than a human instructor!
Mechatronics continues to be an exciting and developing field. It is now an essential part of our world and living experience. This and the previous books in this series illustrate the journey in developing the use of mechatronics so far. We anticipate that you will find the chapters here an equal source of inspiration for new devices to solve the challenges of new applications, and of course as a resource for teaching and inspiring the new generation of mechatronics engineers.
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