Methods for Studying Video Games and Religion
Language: English
Published by Taylor & Francis Ltd, 2017
Series: Book 4 of 8 - Routledge Studies in Religion and Digital Culture
- Hardcover
- New

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Editor(s): Radde-Antweiler, Kerstin; Zeiler, Xenia. Series: Routledge Studies in Religion and Digital Culture. Num Pages: 216 pages. BIC Classification: GTC; HRA; JFC; JFD. Category: (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 229 x 152. . . 2017. 1st Edition. Hardcover. . . . . Books ship from the US and Ireland.
Seller Inventory # V9781138698710
- Title
- Methods for Studying Video Games and Religion
- Author
- Isler, V T
- Publisher
- Taylor & Francis Ltd
- Publication year
- 2017
- Condition
- New
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1138698717
- ISBN 13
- 9781138698710
- Series
- Book 4 of 8: Routledge Studies in Religion and Digital Culture
Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century. Each chapter discusses a particular method and its theoretical background, summarizes existing research, and provides a practical case study that demonstrates how the method specifically contributes to the wider study of video games and religion. Featuring contributions from leading and emerging scholars of religion and digital gaming, this book will be an invaluable resource for scholars in the areas of digital culture, new media, religious studies, and game studies across a wide range of disciplines.
"Synopsis" may belong to another edition of this title.
About the Author
Vít Šisler is Assistant Professor of New Media Studies at Charles University in Prague, Czech Republic. His research addresses critical approaches to the intersection of culture and digital media, namely the internet, social media, video games, the networked public sphere, and online communities.
Kerstin Radde-Antweiler is Associate Professor of Religious Studies at the University of Bremen, Germany. Her research focuses on mediatized religion, mediatization theory, Pagan and Christian traditions, ritual studies, and actor-centered religious historiography.
Xenia Zeiler is tenure track Professor of South Asian Studies at the University of Helsinki, Finland. Her research is situated at the intersection of digital media, religion, and culture, with a special focus on India and the worldwide Indian community.
"About the title" may belong to another edition of this title.
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