Mixed Reality and Games Theoretical and Practical Approaches in Game Studies and Education (Paperback)
Language: English
Published by Transcript Verlag, 2021
- Softcover
- New

Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
AbeBooks seller since June 22, 2007
Condition: New
US$ 94.71
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Add to basketItem description from seller
Paperback. Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work. This book provides a multidisciplinary approach to the complex topic of mixed reality in video games through the lenses of design, education, and theory. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Seller Inventory # 9783837653298
- Title
- Mixed Reality and Games Theoretical and Practical Approaches in Game Studies and Education (Paperback)
- Author
- Daniela Bruns
- Publisher
- Transcript Verlag
- Publication year
- 2021
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 3837653293
- ISBN 13
- 9783837653298
"Synopsis" may belong to another edition of this title.
About the Author
Daniela Bruns (MA) until recently worked as a university assistant at Klagenfurt University and organizes the university's annual Game Pics Event. Her research focused on cultural studies, popular culture, and videogames.
Sonja Gabriel (Prof. Mag. Dr.) is a professor for media literacy at the KPH Vienna/Krems, teaching teachers in the use of digital media. Her research is focused on digital game-based learning and its teaching values.
Florian Kelle (BA) studiert Game Studies and Engineering im Master an der Universität Klagenfurt. Er schreibt momentan seine Masterarbeit über archäologische Ansätze zu Videospielen und fokussiert sich dabei auf objektorientierte Ontologie (OOO) und Hyperobjects.
Gerhard Pölsterl (Mag.) works for the Austrian Federal Ministry of Labour, Family and Youth, focusing on media and pedagogy. He also teaches media-related courses at the University of Vienna and organizes the annual FROG conference.
"About the title" may belong to another edition of this title.
AussieBookSeller
Truganina, VIC, Australia
AbeBooks seller since June 22, 2007
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The Nile Group Pty Ltd
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Truganina, VIC Australia 3029
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