Mobile Game Design Essentials
Dr. Claudio Scolastici, David Nolte
Language: English
Published by Packt Publishing Limited, GB, 2023
- Softcover
- New

Seller: Rarewaves.com USA, London, London, United KingdomRarewaves.com USA
AbeBooks seller since June 11, 2025
Condition: New
US$ 76.18
Quantity: Over 20 available
Add to basketItem description from seller
Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.Key FeaturesPacked with the best practices in game development, and the methodologies and tricks to create fun, polished gamesDetailed descriptions of software and methodologies to create graphics and audio for video gamesReferences to the most popular programming and scripting languages and development kitsBook DescriptionThe videogame industry is not affected by the economic crisis as the market expands each year. In addition to that, the mobile market offers the opportunity to small teams with limited budgets to create successful games that can compete with the big companies. This is a guide to help you take a share of this huge market.Mobile Game Design Essentials will teach you how to develop professional quality games for mobile platforms. You will learn how to take advantage of devices and their built-in technologies. Get to know the best software and programming languages to create videogames from scratch and detailed tutorials to get your hands dirty with the common practices of game development.Mobile Game Design Essentials introduces you to smartphones, their operating systems, and development environments. It describes in detail the roles required by an indie team of mobile developers, the most popular software to create graphics and audio for games, the most used programming languages, and the best game engines. It also provides several tutorials detailing efficient game development and prototyping.Starting with a description of the mobile platforms and the roles to cover when building up your own indie team, Mobile Game Design Essentials then provides a description of the techniques and software used to create graphics and audio for games and the coding languages and development environments used by programmers. It also aims to acquaint you with the best practices of mobile game design and development, by addressing the importance of the prototype-test-polish cycle and the analysis of the distinctive aspects of mobile game design. Finally, it concludes with a step-by-step guide to create the presentation document for your next mobile game.Mobile Game Design Essentials covers everything you need to know to get started in the mobile game industry; from collecting your team, recommendations on development software, to marketing and publication.What you will learnGet to know who makes up a game development team and how to select the right people for yoursDiscover the most popular graphics software applications as well as understand the guidelines to produce graphics efficientlyExplore the most popular audio software applications and how to produce sound effects and music for your gamesGet well versed with the programming languages used in mobile game developmentLearn what the most common input systems and controls used in mo.…
Seller Inventory # LU-9781849692984
- Title
- Mobile Game Design Essentials
- Author
- Dr. Claudio Scolastici, David Nolte
- Publisher
- Packt Publishing Limited, GB
- Publication year
- 2023
- Condition
- New
- Binding
- Digital
- Language
- English
- ISBN 10
- 184969298X
- ISBN 13
- 9781849692984
Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.
Overview
- Packed with the best practices in game development, and the methodologies and tricks to create fun, polished games
- Detailed descriptions of software and methodologies to create graphics and audio for video games
- References to the most popular programming and scripting languages and development kits
In Detail
The videogame industry is not affected by the economic crisis as the market expands each year. In addition to that, the mobile market offers the opportunity to small teams with limited budgets to create successful games that can compete with the big companies. This is a guide to help you take a share of this huge market.
Mobile Game Design Essentials will teach you how to develop professional quality games for mobile platforms. You will learn how to take advantage of devices and their built-in technologies. Get to know the best software and programming languages to create videogames from scratch and detailed tutorials to get your hands dirty with the common practices of game development.
Mobile Game Design Essentials introduces you to smartphones, their operating systems, and development environments. It describes in detail the roles required by an indie team of mobile developers, the most popular software to create graphics and audio for games, the most used programming languages, and the best game engines. It also provides several tutorials detailing efficient game development and prototyping.
Starting with a description of the mobile platforms and the roles to cover when building up your own indie team, Mobile Game Design Essentials then provides a description of the techniques and software used to create graphics and audio for games and the coding languages and development environments used by programmers. It also aims to acquaint you with the best practices of mobile game design and development, by addressing the importance of the prototype-test-polish cycle and the analysis of the distinctive aspects of mobile game design. Finally, it concludes with a step-by-step guide to create the presentation document for your next mobile game.
Mobile Game Design Essentials covers everything you need to know to get started in the mobile game industry; from collecting your team, recommendations on development software, to marketing and publication.
What you will learn from this book
- Get to know who makes up a game development team and how to select the right people for yours
- Discover the most popular graphics software applications as well as understand the guidelines to produce graphics efficiently
- Explore the most popular audio software applications and how to produce sound effects and music for your games
- Get well versed with the programming languages used in mobile game development
- Learn what the most common input systems and controls used in mobile games are
- Understand what the most popular game engines used in mobile game development are and which are appropriate to your games characteristics
- Get acquainted with the game development process from concept to release
- Learn how to publish and market your mobile game
Approach
A step-by-step guide with plenty of reference images, examples, and tutorials to help you develop a game right from its conceptualization through to its release in the market.
"Synopsis" may belong to another edition of this title.
About the Author
Dr. Claudio Scolastici
Dr. Claudio Scolastici is a former researcher at the Department of Cognitive Sciences of the National Research Council of Rome.
In 2002, he started working in the video game industry as a tester for Electronic Arts. After he graduated in General and Experimental Psychology with a specialization in Artificial Intelligence, he worked as a consultant game designer for Italian game developers such as SpinVector and Palzoun Game First.
In 2012, he joined the No.One indie team to develop XX La Breccia, the first quality first person shooter ever made in Italy using the Unreal Engine.
Today he authors tutorials on game development for Digital Tutors and Game Programming Italia, and acts as a game design consultant for indie developers and start-ups in Rome, where he currently resides.
David Nolte
David Nolte graduated with a Bachelor of Fine Arts degree from the University of Hawaii, Manoa.
He spent 15 years in the advertising industry in Honolulu, working his way from paste-up artist to print production manager. He then worked 23 years in the video game industry as a game designer and production manager. Most of that was time spent working on Tetris and its variants for a variety of platforms.
He was the producer of Faceball 2000, the only real-time first person shooter released on the original Gameboy. It won best Gameboy Game of the Year award at the Consumer Electronics Show, 1991. He has over 20 published games to his credit on a variety of platforms.
"About the title" may belong to another edition of this title.
Rarewaves.com USA
London, London, United Kingdom
AbeBooks seller since June 11, 2025
Shipping rates from United Kingdom to U.S.A.
| Item | 9 to 14 business days | 9 to 14 business days |
|---|---|---|
| First item | US$ 0.00 | US$ 0.00 |
Payment methods
Seller's business information
RAREWAVES.COM LIMITED
Elsley Court, 20-22 Great Titchfield Street
London, United Kingdom W1W 8BE
Shipping terms
Please note that we do not offer Priority shipping to any country.
We currently do not ship to the below countries:
Russia
Belarus
Ukraine
Please do not attempt to place orders with any of these countries as a ship to address - they will be cancelled.