Multi-point Interaction with Real and Virtual Objects
Language: English
Published by Springer, 2005
Series: Book 14 of 153 - Springer Tracts in Advanced Robotics
- Hardcover
- New

Seller: Biblios, frankfurt am main, hessen, GermanyBiblios
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Condition: New
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- Title
- Multi-point Interaction with Real and Virtual Objects
- Author
- Barbagli Federico Prattichizzo Domenico Salisbury Kenneth
- Publisher
- Springer
- Publication year
- 2005
- Condition
- New
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 3540260366
- ISBN 13
- 9783540260363
- Series
- Book 14 of 153: Springer Tracts in Advanced Robotics
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.
"Synopsis" may belong to another edition of this title.
From the Back Cover
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.
"About the title" may belong to another edition of this title.
Biblios
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