War of the Nine Clans
Book 1 of 3: Shogunate of the StarsTorii Studios
Sold by PBShop.store US, Wood Dale, IL, U.S.A.
AbeBooks Seller since April 7, 2005
New - Soft cover
Condition: New
Ships within U.S.A.
Quantity: Over 20 available
Add to basketSold by PBShop.store US, Wood Dale, IL, U.S.A.
AbeBooks Seller since April 7, 2005
Condition: New
Quantity: Over 20 available
Add to basketNew Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller Inventory # L0-9798244659689
A cinematic space-opera campaign of honour, betrayal and warframes
Nine clans. One empire. A war ignited from within.
The Shogunate has ruled the stars for generations, bound by ritual, honour and ancient law.
Now the Shogun lies silent, the clans turn on one another, and a hidden enemy feeds the flames.
War of the Nine Clans is a full epic campaign for 5e that blends samurai drama, political intrigue and cinematic sci-fi action. It is designed for groups who want meaningful choices, rival factions, mecha duels and starship battles that feel big, fast and emotionally charged.
This is not a dungeon crawl in space.
This is a three-act saga where player decisions reshape the fate of an empire.
You will:
Defend orbital academies under sudden bombardment
Fight ritual duels before entire clans
Navigate councils on the brink of civil war
Pilot warframes in decisive battles
Choose whether unity, tyranny or collapse defines the future
Honour matters. Reputation matters. How you win matters.
A complete, table-ready campaign spanning levels 3–12+, including:
12 cinematic encounters across three escalating acts
A living political conflict between nine distinct clans
Clear GM guidance, scaling tables and fail-forward outcomes
Narrative-first warframe and starship rules that slot cleanly into 5e
Moral dilemmas, faction consequences and branching futures
Every chapter is written to be run, not just read.
The Nine ClansEach clan is a culture, not just a banner.
You will encounter:
Phoenix champions who duel for honour and spectacle
Iron commanders who hold the line at any cost
Foundry engineers building unity machines that may doom everyone
Peace envoys fighting to stop war with words alone
Shadow operatives who decide what truths survive
Storm aces who thrive in chaos
Celestial monks who read prophecy in data and stars
Dragon ascetics guarding ancient power
Void Riders who know what waits beyond the map
Your players can belong to different clans.
That tension is the point.
Warframes are not crunchy subsystems.
They are fast, dramatic extensions of your characters.
Agile duelists, armoured juggernauts and mystic support frames
Narrative-driven upgrades and clan-specific tech
Starship encounters built for teamwork and spectacle
Battles that resolve in minutes, not hours
Think anime pacing with tabletop clarity.
"About this title" may belong to another edition of this title.
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