Objects First with Java: A Practical Introduction Using BlueJ, 5e, is ideal for introductory courses in Java/Introduction to Programming and Object-Oriented Programming and for beginning programmers. This is the only introductory programming textbook that uses the BlueJ integrated development environment (IDE) to teach introductory and object-oriented programming principles using Java. Its close integration with the BlueJ development environment allows this book to focus on key aspects of object-oriented software development from day one. BlueJ's clear visualization of classes and objects means that readers can immediately appreciate the differences between them, and gain a much better understanding of the nature of an object than they would from simply reading source code. Unlike traditional textbooks, the chapters are not ordered by language features but by software development concepts. Language features are introduced as a response to the problems to be solved. A large number of different, interesting projects are used to provide variety and avoid the monotony of a running problem. This book takes an "objects first" approach to teaching the traditionally difficult concepts of objects in a manipulative visual form. Throughout, the emphasis is on developing a practical approach to programming, with students encouraged to add code to existing programs rather than working with an intimidating sheet of blank paper. This textbook is printed in four-color to aid pedagogy and reader learning.
The new edition of this best-seller brings it up to date with the latest developments in the field, and builds on the clear, accessible approach that has contributed to its success.
Objects First with Java
is an outstanding text that is radically changing the way introductory programming is taught. Welcome to the BlueJ revolution!
Key features
- Truly objects-first approach
- Project-driven approach to problem solving
- Thorough treatment of object-oriented principles
- CD-ROM containing the JDK and BlueJ for various operating systems
- A website at www.booksites.net/barnes containing the style guide for all examples used in the book, PowerPoint slides for instructors and other support material.
New to this edition
- New chapter on GUI programming and Swing
- Incorporates coverage of JUnit-style testing and assertions
- One hundred new exercises, many independent of the projects
- Four-colour new text design to improve pedagogy and aid student learning
From reviews of the first edition
"The book represents a valuable, new approach to introductory programming; it is still my best choice as textbook for the introductory programming course."
- Michael Caspersen, University of Aarhus, Denmark
"This is the most innovative approach to teaching an Introduction to Programming course I have seen so far."
- Clemens Martin, University of Ontario
"I would like to thank the authors for their good job on this book, and the wonderful BlueJ, the best programming environment for students learning Java."
- Ying Zhou, Rhode Island College
"The first true ¿objects first¿ introductory text; the best introduction to objects and OO programming concepts I have ever seen."
- Michael Goldweber, Xavier University
"The more I read Barnes and Kölling¿s book, the more impressed I am with it. It is a pedagogical masterpiece."
- Ian Bridgewood, Copenhagen University College of Engineering