OpenCL Programming Guide
Language: English
Published by Addison-Wesley Professional, 2011
Series: Book 2 of 5 - OpenGL
- Softcover
- Used

Seller: Dream Books Co., Denver, CO, U.S.A.Dream Books Co.
AbeBooks seller since November 23, 2023
Condition: Used - Fair
US$ 11.04
Quantity: 1 available
Add to basketItem description from seller
This copy has clearly been enjoyed—expect noticeable shelf wear and some minor creases to the cover. Binding is strong, and all pages are legible. May contain previous library markings or stamps.
Seller Inventory # 4EKGRJ00BUR1_ns
- Title
- OpenCL Programming Guide
- Author
- Munshi, Aaftab
- Publisher
- Addison-Wesley Professional
- Publication year
- 2011
- Condition
- acceptable
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0321749642
- ISBN 13
- 9780321749642
- Series
- Book 2 of 5: OpenGL
Written by five leading OpenCL authorities, OpenCL Programming Guide covers the entire specification. It reviews key use cases, shows how OpenCL can express a wide range of parallel algorithms, and offers complete reference material on both the API and OpenCL C programming language.
Through complete case studies and downloadable code examples, the authors show how to write complex parallel programs that decompose workloads across many different devices. They also present all the essentials of OpenCL software performance optimization, including probing and adapting to hardware. Coverage includes
- Understanding OpenCL’s architecture, concepts, terminology, goals, and rationale
- Programming with OpenCL C and the runtime API
- Using buffers, sub-buffers, images, samplers, and events
- Sharing and synchronizing data with OpenGL and Microsoft’s Direct3D
- Simplifying development with the C++ Wrapper API
- Using OpenCL Embedded Profiles to support devices ranging from cellphones to supercomputer nodes
- Case studies dealing with physics simulation; image and signal processing, such as image histograms, edge detection filters, Fast Fourier Transforms, and optical flow; math libraries, such as matrix multiplication and high-performance sparse matrix multiplication; and more
- Source code for this book is available at https://code.google.com/p/opencl-book-samples/
"Synopsis" may belong to another edition of this title.
About the Author
Benedict R. Gaster is a software architect working on programming models for next-generation heterogeneous processors, in particular looking at high-level abstractions for parallel programming on the emerging class of processors that contain both CPUs and accelerators such as GPUs. Benedict has contributed extensively to the OpenCLs design and has represented AMD at the Khronos Group open standard consortium. Benedict has a Ph.D. in computer science for his work on type systems for extensible records and variants. He has been working at AMD since 2008.
Timothy G. Mattson is an old-fashioned parallel programmer, having started in the mid-eighties with the Caltech Cosmic Cube and continuing to the present. Along the way, he has worked with most classes of parallel computers (vector supercomputers, SMP, VLIW, NUMA, MPP, clusters, and many-core processors). Tim has published extensively, including the books Patterns for Parallel Programming (with Beverly Sanders and Berna Massingill, published by Addison-Wesley, 2004) and An Introduction to Concurrency in Programming Languages (with Matthew J. Sottile and Craig E. Rasmussen, published by CRC Press, 2009). Tim has a Ph.D. in chemistry for his work on molecular scattering theory. He has been working at Intel since 1993.
James Fung has been developing computer vision on the GPU as it progressed from graphics to general-purpose computation. James has a Ph.D. in electrical and computer engineering from the University of Toronto and numerous IEEE and ACM publications in the areas of parallel GPU Computer Vision and Mediated Reality. He is currently a Developer Technology Engineer at NVIDIA, where he examines computer vision and image processing on graphics hardware.
Dan Ginsburg currently works at Childrens Hospital Boston as a Principal Software Architect in the Fetal-Neonatal Neuroimaging and Development Science Center, where he uses OpenCL for accelerating neuroimaging algorithms. Previously, he worked for Still River Systems developing GPU-accelerated image registration software for the Monarch 250 proton beam radiotherapy system. Dan was also Senior Member of Technical Staff at AMD, where he worked for over eight years in a variety of roles, including developing OpenGL drivers, creating desktop and hand-held 3D demos, and leading the development of handheld GPU developer tools. Dan holds a B.S. in computer science from Worcester Polytechnic Institute and an M.B.A. from Bentley University.
"About the title" may belong to another edition of this title.
Dream Books Co.
Denver, CO, U.S.A.
AbeBooks seller since November 23, 2023
Shipping rates within U.S.A.
| Item | 3 to 8 business days | 2 to 5 business days |
|---|---|---|
| First item | US$ 0.00 | US$ 1.99 |
Payment methods
Store description
Dream Books Co. recycles books back into the hands of readers. Shoppers can browse our complete selection of over 100,000 items online or visit our bookstore in Denver. Since 2008, we have kept over 13 million books out of landfills. We partner with non-profits, libraries, and schools to provide sustainable solutions for their books and media.
Specialty
All types of used books.Seller's business information
CO, U.S.A.
Terms of sale
We guarantee the condition of every book as it's described on the Abebooks web
sites. If you're dissatisfied with your purchase (Incorrect Book/Not as
Described/Damaged) or if the order hasn't arrived, you're eligible for a refund
within 30 days of the estimated delivery date. If you've changed your mind about a
book that you've ordered, please use the Ask bookseller a question link to contact
us and we'll respond within 2 business days.
Shipping terms
International packages exceeding 3 lbs may require additional postage.