OpenGL Game Programming w/CD (Prima Tech's Game Development)
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Language: English
Published by Cengage Learning Ptr, 2002
- Softcover
- New

Softcover
Condition: New
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Seller Inventory # 0761533303
- Title
- OpenGL Game Programming w/CD (Prima Tech's Game Development)
- Author
- Astle, Dave; Hawkins, Kevin
- Publisher
- Cengage Learning Ptr
- Publication year
- 2002
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0761533303
- ISBN 13
- 9780761533306
OpenGL Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft DirectX, programming essentials for Microsoft Windows, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. You'll then learn how to pull together OpenGL, Microsoft DirectSound, and Microsoft DirectInput to create your own games!
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About the Author
Kevin Hawkins received his Masters degree in Software Engineering and his Bachelors degree in Computer Science from Embry-Riddle University. He is currently a software engineer at Raydon Corporation where he is part of the Software Architecture team, developing new software architectures and techniques for the companys simulation product-line. He is the cofounder of GameDev.net and is also the coauthor of "OpenGL Game Programming" (Premier Press, 0761533303).
"About the title" may belong to another edition of this title.
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