OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
Kessenich, John; Sellers, Graham; Shreiner, Dave
Language: English
Published by Addison-Wesley Professional, 2016
- Softcover
- Used

Seller: Blue Vase Books, Interlochen, MI, U.S.A.Blue Vase Books
AbeBooks seller since May 22, 2017
Condition: Used - Fair
US$ 35.98
Quantity: 1 available
Add to basketItem description from seller
Seller Inventory # BVV.0134495497.A
- Title
- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
- Author
- Kessenich, John; Sellers, Graham; Shreiner, Dave
- Publisher
- Addison-Wesley Professional
- Publication year
- 2016
- Condition
- acceptable
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0134495497
- ISBN 13
- 9780134495491
Complete Coverage of OpenGL® 4.5―the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions)
The latest version of today’s leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders.
OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code.
This edition of the best-selling “Red Book” fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders.
New coverage in this edition includes
- Thorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objects
- Deeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processors
- Demonstrations and examples of key features based on community feedback and suggestions
- Updated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques
"Synopsis" may belong to another edition of this title.
About the Author
John M. Kessenich, staff software engineer at Google and creator of SPIR-V, has been active in OpenGL and GLSL Khronos standards’ development since 1999. He is the primary editor of the SPIR-V and GLSL specifications, and creates shader compiler tools and translators to promote portability of those standards.
Graham Sellers, AMD Software Architect and Engineering Fellow, is a Khronos API lead and represents AMD at the OpenGL ARB. He has contributed to the core Vulkan and OpenGL specs and extensions, and holds several graphics and image processing patents.
Dave Shreiner is a twenty-five year veteran of the computer graphics industry, where he’s worked almost exclusively with programming interfaces like OpenGL. In addition to having written and taught instructional courses on using computer graphics APIs, he was also the lead author for almost ten years on several Addison-Wesley publications relating to computer graphics.
"About the title" may belong to another edition of this title.
Blue Vase Books
Interlochen, MI, U.S.A.
AbeBooks seller since May 22, 2017
Shipping rates within U.S.A.
| Item | 3 to 14 business days | 3 to 6 business days |
|---|---|---|
| First item | US$ 0.00 | US$ 9.99 |
Payment methods
Store description
Specialty
used - all genres categoriesSeller's business information
Blue Vase Marketplace, LLC
94 W. Golden Meadow Dr.
Maple City, MI U.S.A. 49664
Shipping terms
Please note that orders may ship from one of two locations depending on where they are sorted from once in USPS hands:
Michigan Location: Our physical store location
Illinois Distribution Center:
Orders will be fulfilled from the location that USPS sends your item off to based on the location of where the item will be delivered.
All shipments include tracking information, which will be provided once your order has been processed. If you have questions about where your specific order will ship from, please contact us.
Estimated Shipping Times:
Orders shipping from Michigan: [3-7 business days]
Orders shipping from Illinois: [4-10 business days]
We appreciate your business and will always strive to get your orders to you as quickly as possible.