OpenGL SuperBible: Comprehensive Tutorial and Reference
Richard S. Wright; Nicholas Haemel; Graham Sellers; Benjamin Lipchak
Language: English
Published by Addison-Wesley Professional, 2010
- Softcover
- Used

Seller: -OnTimeBooks-, Phoenix, AZ, U.S.A.-OnTimeBooks-
AbeBooks seller since March 9, 2023
Condition: Used - Good
US$ 10.94
Quantity: 1 available
Add to basketItem description from seller
A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships via media mail.
Seller Inventory # OTV.0321712617.G
- Title
- OpenGL SuperBible: Comprehensive Tutorial and Reference
- Author
- Richard S. Wright; Nicholas Haemel; Graham Sellers; Benjamin Lipchak
- Publisher
- Addison-Wesley Professional
- Publication year
- 2010
- Condition
- good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0321712617
- ISBN 13
- 9780321712615
- Edition
- 5th or later Edition
"Synopsis" may belong to another edition of this title.
About the Author
Richard S. Wright, Jr., is a Senior Software Engineer for Software Bisque, where he develops multimedia astronomy and planetarium software using OpenGL. A former Real 3D representative to the OpenGL ARB, he has written many OpenGL-based games, scientific and medical applications, database visualization tools, and educational programs.
Nicholas Haemel has led 3D graphics hardware/software architecture design and development for eight years at ATI and AMD, and contributed to OpenGL standards 3.0, 3.1, 3.2, and 3.3.
Graham Sellers is a manager in the OpenGL group at AMD and leads a team of OpenGL software developers working on AMDs OpenGL drivers. He represents AMD at the ARB, has authored many OpenGL extensions, and contributed to the OpenGL 3.2, 3.3, and 4.0 specifications.
Benjamin Lipchak, Software Engineering Manager at Apple, leads a team working on graphics developer technologies and benchmarks, and is responsible for OpenGL ES conformance of iPhone and iPod touch. He formerly managed an OpenGL ES driver team at AMD and led the Khronos OpenGL ecosystem group, where he established the OpenGL SDK andOpenGL Pipeline newsletter.
"About the title" may belong to another edition of this title.
-OnTimeBooks-
Phoenix, AZ, U.S.A.
AbeBooks seller since March 9, 2023
Shipping rates within U.S.A.
| Item | 3 to 8 business days | 2 to 6 business days |
|---|---|---|
| First item | US$ 0.00 | US$ 3.99 |
Payment methods
Specialty
Used books of all typesSeller's business information
BookDrop LLC
601 S 54th Ave, STE 101
Phoenix, AZ U.S.A. 85043