Discover a deterministic way to split the plane into many small regions, each touching few lines, making hard problems easier to solve.
This book describes a deterministic algorithm that partitions a set of lines into triangles so that no triangle meets too many lines. It explains how this partitioning can replace randomized methods and reduce overall problem size, helping to solve a variety of geometric questions more efficiently.
- How the plane can be divided into small regions with controlled line crossings.
- How the approach lowers time and complexity compared to previous methods.
- Applications to incidences, face counting in line arrangements, and related problems.
- Trade-offs between randomness, determinism, and practical efficiency in geometric algorithms.
Ideal for readers of computational geometry and algorithm design who want a clearer path from theory to deterministic, scalable solutions.