Perspective From Basic to Creative
24 ratings by Goodreads
Language: English
Published by W W NORTON CO INC, 2006
- Softcover
- Used

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- Title
- Perspective From Basic to Creative
- Author
- Gill, Robert W.
- Publisher
- W W NORTON CO INC
- Publication year
- 2006
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0500286078
- ISBN 13
- 9780500286074
The classic work on perspective, with an authoritative text and timeless illustrations, now available in one volume and in a larger format.
It is impossible to look at an object or view the world without being aware of a sense of distance and three-dimensional solidity. Using perspective allows us to create the illusion of these qualities on paper or on screen. While modern 3-D software can give architects and designers immediate and impressive results in their work, it is vital for any designer to understand the principles of perspective that underlie such complex software. This book explains those principles in clear and simple terms.
Starting with an illustrated explanation of the technical terms used, Robert W. Gill introduces the three basic types of perspective: one-point, two-point, and three-point with objects inclined to the ground plane (from the worm's-eye to the bird's-eye point of view). He then develops the basic principles into a set of valuable creative tools, using step-by-step processes that enable the reader to understand how to create accurate and convincing visuals.
Originally published as two separate books, Basic Perspective and Creative Perspective, this new volume is an invaluable tool for architectural and 3-D design students, technical illustrators, product designers, and anyone who appreciates that—even in our technology-led world—an understanding of visual principles is the key to great design. 259 illustrations.
It is impossible to look at an object or view the world without being aware of a sense of distance and three-dimensional solidity. Using perspective allows us to create the illusion of these qualities on paper or on screen. While modern 3-D software can give architects and designers immediate and impressive results in their work, it is vital for any designer to understand the principles of perspective that underlie such complex software. This book explains those principles in clear and simple terms.
Starting with an illustrated explanation of the technical terms used, Robert W. Gill introduces the three basic types of perspective: one-point, two-point, and three-point with objects inclined to the ground plane (from the worm's-eye to the bird's-eye point of view). He then develops the basic principles into a set of valuable creative tools, using step-by-step processes that enable the reader to understand how to create accurate and convincing visuals.
Originally published as two separate books, Basic Perspective and Creative Perspective, this new volume is an invaluable tool for architectural and 3-D design students, technical illustrators, product designers, and anyone who appreciates that—even in our technology-led world—an understanding of visual principles is the key to great design. 259 illustrations.
"Synopsis" may belong to another edition of this title.
About the Author
Robert W. Gill headed his own industrial design office and lectured in art and design at the Melbourne School of Art and Photography.
"About the title" may belong to another edition of this title.
Mooney's bookstore
Den Helder, Netherlands
4-star seller
AbeBooks seller since June 10, 2024
Shipping rates from Netherlands to U.S.A.
| Item | 14 to 21 business days | 5 to 10 business days |
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| First item | US$ 16.67 | US$ 38.96 |