Physically Based Rendering: From Theory to Implementation
Language: English
Published by Morgan Kaufmann, 2010
- Hardcover
- Used

Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
AbeBooks seller since March 11, 2019
Condition: Used - Good
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Seller Inventory # S_397291733
- Title
- Physically Based Rendering: From Theory to Implementation
- Author
- Humphreys, Greg,Pharr, Matt
- Publisher
- Morgan Kaufmann
- Publication year
- 2010
- Condition
- Good
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 0123750792
- ISBN 13
- 9780123750792
- Edition
- 2nd Edition
"Synopsis" may belong to another edition of this title.
About the Author
Greg Humphreys is Director of Engineering at FanDuel, having previously worked on the Chrome graphics team at Google and the OptiX GPU raytracing engine at NVIDIA. Before that, he was a professor of Computer Science at the University of Virginia, where he conducted research in both high performance and physically based computer graphics, as well as computer architecture and visualization. Greg has a B.S.E. degree from Princeton, and a Ph.D. in Computer Science from Stanford under the supervision of Pat Hanrahan. When he's not tracing rays, Greg can usually be found playing tournament bridge.
"About the title" may belong to another edition of this title.
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