Pixologic ZBrush 2018: A Comprehensive Guide, 5th Edition
Language: English
Published by CADCIM Technologies, 2019
- Softcover
- Used

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- Title
- Pixologic ZBrush 2018: A Comprehensive Guide, 5th Edition
- Author
- Prof. Sham Tickoo Purdue Univ.; CADCIM Technologies
- Publisher
- CADCIM Technologies
- Publication year
- 2019
- Condition
- Good
- Dust jacket
- No Jacket
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1640570489
- ISBN 13
- 9781640570481
- Item weight
- 2.35 pounds
Pixologic ZBrush 2018: A Comprehensive Guide book covers all features of ZBrush 2018, which is a powerful modeling and sculpting software developed by Pixologic Inc. and is used for developing highly detailed characters for movies, games, and digital design projects. The book provides in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been also been explained. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This book caters to the needs of both the novice and advanced users of ZBrush 2018 and is ideally suited for learning at your convenience and at your pace.
Salient Features of the Book:
- Consists of 12 chapters & 1 project that are organized in a pedagogical sequence.
- Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush.
- Tutorial approach to explain the concepts and usage of tools.
- First page of every chapter summarizes the topics that are covered in the chapter.
- Additional information is provided throughout the book in the form of notes and tips.
- Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge.
Table of Contents
Chapter 1: Exploring ZBrush Interface
Chapter 2: Sculpting Brushes
Chapter 3: Introduction to Digital Sculpting
Chapter 4: SubTools and FiberMesh
Chapter 5: ZSpheres
Chapter 6: DynaMesh, NanoMesh, and ZRemesher
Chapter 7: ShadowBox
Chapter 8: Materials in ZBrush
Chapter 9: Texturing in ZBrush
Chapter 10: UV Master
Chapter 11: Lighting
Chapter 12: Rendering
Project 1: Cartoon Character Modeling
Index
Free Teaching and Learning Resources:
- CADCIM Technologies provides the following free teaching and learning resources with this book:
- Technical support by contacting techsupport@cadcim.com
- ZBrush files used in tutorials
- Customizable PowerPoint Presentations of every chapter (For Faculty only)
- Instructor Guide with solution to all review questions and instructions to create the models for exercises (For Faculty only)
About the Authors:
CADCIM Technologies, Prof. Sham Tickoo of Purdue University Northwest, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks, eBooks, and free teaching and learning resources on Computer-Aided Design and Manufacturing (CAD/CAM), Computer Programming and Applications, GIS, Civil, Animation and Visual Effects, and related technologies. We strive to be the first and the best. That is our promise and our goal.
Our team of authors consists of highly qualified and experienced animation and visual effects artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in the industry. All our books have been structured in a way that facilitates teaching and learning, and also exposes students to real-world applications. The textbooks, apart from providing comprehensive study material, are well appreciated for the simplicity of content, clarity of style, and the in-depth coverage of the subject.
"Synopsis" may belong to another edition of this title.
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