Playful Wearables: Understanding the Design Space of Wearables for Games and Related Experiences
Language: English
Published by The MIT Press, 2024
- Softcover
- Used

Seller: Books From California, Simi Valley, CA, U.S.A.Books From California
AbeBooks seller since August 14, 2001
Condition: Used - Fine
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- Title
- Playful Wearables: Understanding the Design Space of Wearables for Games and Related Experiences
- Author
- Buruk, Oguz,Dagan, Ella,Isbister, Katherine,Segura, Elena Marquez,Tanenbaum, Theresa Jean
- Publisher
- The MIT Press
- Publication year
- 2024
- Condition
- Fine
- Binding
- paperback
- Language
- English
- ISBN 10
- 0262546914
- ISBN 13
- 9780262546911
This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple Watches, and smartglasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how this kind of wearable tech can introduce an invaluable element of play into our everyday lives.
As wearable technology emerges in the ecology of costume and fashion, the authors consider its intimate connection to identity and culture. And they look at the ways in which playful wearables, when smoothly integrated into everyday social experiences, support social interaction. The book then moves on to the mechanics of playful wearables—from design strategies and frameworks to specific methods and game design patterns. All of these elements point to possibilities beyond the realm of games and dedicated play, as the value and uses of playful wearables in the larger world of self, society, and culture become ever more apparent.
"Synopsis" may belong to another edition of this title.
About the Author
Ella Dagan is an artist, designer, and doctoral candidate at the Social Emotional Technology Lab, University of California Santa Cruz.
Katherine Isbister is Professor of Computational Media and Jack Baskin Endowed Chair in Engineering, University of California Santa Cruz, and author of How Games Move Us (MIT Press).
Elena Márquez Segura is a Beatriz Galindo Distinguished Researcher and Assistant Professor in the Computer Science and Engineering Department, University Carlos III of Madrid.
Theresa Jean Tanenbaum is an independent scholar, designer, artist, and interactive storyteller.
"About the title" may belong to another edition of this title.
Books From California
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