Playful Wearables: Understanding the Design Space of Wearables for Games and Related Experiences
Language: English
Published by PGUK4, 2024
- Softcover
- New

Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
AbeBooks seller since January 6, 2003
Condition: New
US$ 73.91
Quantity: 1 available
Add to basketItem description from seller
229 pages. 8.75x7.00x0.75 inches. In Stock.
Seller Inventory # 0262546914
- Title
- Playful Wearables: Understanding the Design Space of Wearables for Games and Related Experiences
- Author
- OGUZ BURUK
- Publisher
- PGUK4
- Publication year
- 2024
- Condition
- Brand New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0262546914
- ISBN 13
- 9780262546911
- Item weight
- 0.35 kilograms
This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple Watches, and smartglasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how this kind of wearable tech can introduce an invaluable element of play into our everyday lives.
As wearable technology emerges in the ecology of costume and fashion, the authors consider its intimate connection to identity and culture. And they look at the ways in which playful wearables, when smoothly integrated into everyday social experiences, support social interaction. The book then moves on to the mechanics of playful wearables—from design strategies and frameworks to specific methods and game design patterns. All of these elements point to possibilities beyond the realm of games and dedicated play, as the value and uses of playful wearables in the larger world of self, society, and culture become ever more apparent.
"Synopsis" may belong to another edition of this title.
About the Author
Ella Dagan is an artist, designer, and doctoral candidate at the Social Emotional Technology Lab, University of California Santa Cruz.
Katherine Isbister is Professor of Computational Media and Jack Baskin Endowed Chair in Engineering, University of California Santa Cruz, and author of How Games Move Us (MIT Press).
Elena Márquez Segura is a Beatriz Galindo Distinguished Researcher and Assistant Professor in the Computer Science and Engineering Department, University Carlos III of Madrid.
Theresa Jean Tanenbaum is an independent scholar, designer, artist, and interactive storyteller.
"About the title" may belong to another edition of this title.
Revaluation Books
Exeter, United Kingdom
AbeBooks seller since January 6, 2003
Shipping rates from United Kingdom to U.S.A.
| Item | 7 to 14 business days | 2 to 3 business days |
|---|---|---|
| First item | US$ 13.38 | US$ 40.13 |
Payment methods
Seller's business information
Edward Bowditch Ltd
Exstowe, Exton
Exeter, United Kingdom EX3 0PP
Terms of sale
Legal entity name: Edward Bowditch Ltd
Legal entity form: Limited company
Business correspondence address: Exstowe, Exton, Exeter, EX3 0PP
Company registration number: 04916632
VAT registration: GB834241546
Authorised representative: Mr. E. Bowditch
Shipping terms
Orders usually dispatched within two working days. Please note that at this time all domestic United Kingdom orders are sent by trackable UPS courier, we choose not to offer a lower cost alternative.