Playing at War: Identity and Memory in Civil War Video Games (American Wars and Popular Culture)
Language: English
Published by LSU Press, 2024
- Hardcover
- Used

Seller: WeBuyBooks, Rossendale, LANCS, United KingdomWeBuyBooks
AbeBooks seller since November 14, 2005
Condition: Used - As new
US$ 22.75
Quantity: 1 available
Add to basketItem description from seller
Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Seller Inventory # rev7463964982
- Title
- Playing at War: Identity and Memory in Civil War Video Games (American Wars and Popular Culture)
- Author
- Patrick A. Lewis (editor)
- Publisher
- LSU Press
- Publication year
- 2024
- Condition
- Like New
- Binding
- hardcover
- Language
- English
- ISBN 10
- 0807182591
- ISBN 13
- 9780807182598
- Item weight
- 675 grams
Playing at War offers an innovative focus on Civil War video games as significant sites of memory creation, distortion, and evolution in popular culture. With fifteen essays by historians, the collection analyzes the emergence and popularity of video games that topically engage the period surrounding the American Civil War, from the earliest console games developed in the 1980s through the web-based games of the twenty-first century, including popular titles such as Red Dead Redemption 2 and War of Rights. Alongside discussions of technological capabilities and advances, as well as their impact on gameplay and content, the essays consider how these games engage with historical scholarship on the Civil War era, the degree to which video games reflect and contribute to popular understandings of the period, and how those dynamics reveal shifting conceptions of martial identity and historical memory within U.S. popular culture. Video games offer productive sites for extending the analysis of Civil War memory into the post–Confederates in the Attic era, including the political and cultural moments of Obama and Trump, where overt expressions of Lost Cause memory were challenged and removed from schools and public spaces, then embraced by new manifestations of white supremacist organizations.
Edited by Patrick A. Lewis and James Hill Welborn III, Playing at War traces the drift of Civil War memory into digital spaces and gaming cultures, encouraging historians to engage more extensively with video games as important cultural media for examining how contemporary Americans interact with the nation’s past.
"Synopsis" may belong to another edition of this title.
About the Author
James Hill Welborn III, associate professor of history at Georgia College and State University, is the author of Dueling Cultures, Damnable Legacies: Southern Violence and White Supremacy in the Civil War Era.
"About the title" may belong to another edition of this title.
WeBuyBooks
Rossendale, LANCS, United Kingdom
AbeBooks seller since November 14, 2005
Shipping rates from United Kingdom to U.S.A.
| Item | 5 to 10 business days | 5 to 10 business days |
|---|---|---|
| First item | US$ 10.33 | US$ 10.33 |
Payment methods
Specialty
General Secondhand BooksSeller's business information
Revival Books Ltd
Unit 11 Hugh Business Park, Bacup Road, Waterfoot
Rossendale, United Kingdom BB4 7BT
Terms of sale
WeBuyBooks
Hall Carr Mill
Fallbarn Road
Rawtenstall
Lancashire BB4 7NX
Email: Sales@webuybooks.co.uk
Tel: 01706 227207
Company Reg. No. 07693718
VAT Number 901 5786 27
Authorised Representatives: Michael Lane and Damian Carr
Shipping terms
Shipping costs are based on books weighing 2.2 LB, or 1 KG. If your book order is heavy or oversized, we may contact you to let you know extra shipping is required.