Playing with Reality: How Games Shape Our World
Language: English
Published by Penguin Books Ltd, United Kingdom, London, 2024
- Softcover
- Used

Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks
AbeBooks seller since March 16, 2007
Condition: Used - Very good
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Quantity: 6 available
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A book to get the neurons firing. As a passionate game player I loved reading a neuroscientists perspective on the role games have played in humanitys attempts to navigate the game of life. A dopamine hit on every page Marcus du SautoyA sweeping intellectual history of games and their importance to human progress.We play games to learn about the world, to understand our minds and the minds of others, and to practice making predictions about the future. Games are thought to be older than written language, and have now become the dominant cultural mediabigger than movies, TV, music, and literature combined. They are also fun. But as neuroscientist and physicist Kelly Clancy argues, its time we started taking them more seriously. In Playing With Reality, she chronicles the riveting and hidden history of games since the Enlightenment, weaving an unexpected path through military theory, biology, artificial intelligence, neuroscience, cognitive psychology, and the future of democracy. Games, Clancy shows us, have been deeply intertwined with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behaviour and brought us to the brink of annihilationyet still underlies basic assumptions in economics, politics, and technology. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. Games also inform the basic systems that govern our daily lives: the social media and technology that can warp our preferences, polarise us, and manufacture our desires. Lucid, thought-provoking, and masterfully told, Playing With Reality makes the bold argument that the human fascination with games is the key to understanding our nature. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. …
Seller Inventory # GOR013822967
- Title
- Playing with Reality: How Games Shape Our World
- Author
- Kelly Clancy
- Publisher
- Penguin Books Ltd, United Kingdom, London
- Publication year
- 2024
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0241545501
- ISBN 13
- 9780241545508
- Item weight
- 581 grams
- Dimensions
- 161.0 x 241.0
We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They’re also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making.
Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology. Neuroscientist and physicist Kelly Clancy shows how intertwined games have been with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation—yet still underlies basic assumptions in economics, politics, and technology design. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy.
In this revelatory new work, Clancy makes the bold argument that the human fascination with games is the key to understanding our nature and our actions.
"Synopsis" may belong to another edition of this title.
WorldofBooks
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AbeBooks seller since March 16, 2007
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