Point-Based Graphics (The Morgan Kaufmann Series in Computer Graphics)
Language: English
Published by Morgan Kaufmann, 2007
Series: Book 34 of 40 - The Morgan Kaufmann Series in Computer Graphics
- Hardcover
- Used

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- Title
- Point-Based Graphics (The Morgan Kaufmann Series in Computer Graphics)
- Publisher
- Morgan Kaufmann
- Publication year
- 2007
- Condition
- acceptable
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 0123706041
- ISBN 13
- 9780123706041
- Series
- Book 34 of 40: The Morgan Kaufmann Series in Computer Graphics
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point.
Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance.
From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms.
- The first book on a major development in computer graphics by the pioneers in the field
- Shows how 3D images can be manipulated as easily as 2D images are with Photoshop
"Synopsis" may belong to another edition of this title.
About the Author
Hanspeter Pfister is associate director and senior research scientist at MERL (Mitsubishi Electric Research Laboratories) in Cambridge, MA. He is the chief architect of VolumePro, Mitsubishi Electric's real-time volume rendering hardware for PCs. His research interests include computer graphics, scientific visualization, and graphics architectures. His work spans a range of topics, including point-based graphics, appearance modeling and acquisition, computational photography, 3D television, and face modeling. Hanspeter Pfister received his PhD in computer science in 1996 from the State University of New York at Stony Brook. He received his MS in electrical engineering from the Swiss Federal Institute of Technology (ETH) Zürich, Switzerland, in 1991. Dr. Pfister has taught courses at major graphics conferences including SIGGRAPH, IEEE Visualization, and Eurographics. He has been teaching introductory and advanced graphics courses at the Harvard Extension School since 1999. He is Associate Editor of the IEEE Transactions on Visualization and Computer Graphics (TVCG), chair of the IEEE Visualization and Graphics Technical Committee (VGTC), and has served as a member of international program committees of major graphics conferences. Dr. Pfister was the general chair of the IEEE Visualization 2002 conference. He is senior member of the IEEE, and member of ACM, ACM SIGGRAPH, the IEEE Computer Society, and the Eurographics Association.
"About the title" may belong to another edition of this title.
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