Power Up: How Japanese Video Games Gave the World an Extra Life
Language: English
Published by Dover Publications Inc., 2016
- Softcover
- Used

Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)
AbeBooks seller since December 20, 2007
Condition: Used - Good
US$ 5.11
Quantity: 2 available
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Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon. -- Wired Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world. Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pok mon, and other games. This revised edition includes updated material throughout the book as well as a new bonus chapter. While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth. -- IGN Quite excellent. a great read. -- Hardcore Gaming 101 Direct and insightful . I believe that it belongs on the top shelf of any collector. -- Steve Kent, author of The Ultimate History of Video Games. …
Seller Inventory # 00105193403
- Title
- Power Up: How Japanese Video Games Gave the World an Extra Life
- Author
- Chris Kohler
- Publisher
- Dover Publications Inc.
- Publication year
- 2016
- Condition
- Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0486801497
- ISBN 13
- 9780486801490
Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokémon, and other games. This revised edition includes updated material throughout the book as well as a new final chapter.
"While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth." -- IGN
"Quite excellent... a great read." -- Hardcore Gaming 101
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
World of Books (was SecondSale)
Montgomery, IL, U.S.A.
AbeBooks seller since December 20, 2007
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Founded in 2002, World of Books is a leading online destination for buying and selling both preloved and new books, committed to making sustainable reading accessible to all. With a mission to help people read more and waste less, World of Books offers a huge range of affordable, high-quality books — giving both new and preloved titles a second life. The company also operates World of Books – Sell Your Books, an easy-to-use platform that allows customers to trade in unwanted books for cash, helping to keep books in circulation while promoting sustainability. As a Certified B Corp, World of Books is driven by a vision to become the world’s largest and most sustainable dedicated online bookstore. The company measures its success through the positive environmental impact it creates, the value it provides to customers, and its ability to operate profitably while supporting its sustainable mission …
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