Practical Ai on the Google Cloud Platform: Utilizing Google's State-of-the-art Ai Cloud Services
Language: English
Published by Oreilly & Associates Inc, 2020
- Softcover
- New

Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
AbeBooks seller since January 6, 2003
Condition: New
US$ 80.94
Quantity: 2 available
Add to basketItem description from seller
371 pages. 9.00x7.00x0.75 inches. In Stock.
Seller Inventory # x-1492075817
- Title
- Practical Ai on the Google Cloud Platform: Utilizing Google's State-of-the-art Ai Cloud Services
- Author
- Lanham, Micheal
- Publisher
- Oreilly & Associates Inc
- Publication year
- 2020
- Condition
- Brand New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1492075817
- ISBN 13
- 9781492075813
- Item weight
- 0.67 kilograms
Working with AI is complicated and expensive for many developers. That's why cloud providers have stepped in to make it easier, offering free (or affordable) state-of-the-art models and training tools to get you started. With this book, you'll learn how to use Google's AI-powered cloud services to do everything from creating a chatbot to analyzing text, images, and video.
Author Micheal Lanham demonstrates methods for building and training models step-by-step and shows you how to expand your models to accomplish increasingly complex tasks. If you have a good grasp of math and the Python language, you'll quickly get up to speed with Google Cloud Platform, whether you want to build an AI assistant or a simple business AI application.
- Learn key concepts for data science, machine learning, and deep learning
- Explore tools like Video AI and AutoML Tables
- Build a simple language processor using deep learning systems
- Perform image recognition using CNNs, transfer learning, and GANs
- Use Google's Dialogflow to create chatbots and conversational AI
- Analyze video with automatic video indexing, face detection, and TensorFlow Hub
- Build a complete working AI agent application
"Synopsis" may belong to another edition of this title.
About the Author
At the turn of the millennium Micheal began working with neural networks and evolutionary algorithms in game development. He was later introduced to Unity and has been an avid developer, consultant, manager and author of multiple Unity games, graphic projects and books since.
Micheal has previously written Augmented Reality Game Development, Game Audio Development with Unity 5.x and Learn ARCore: Fundamentals of Google ARCore, Unity ML-Agents – Fundamentals of Unity Machine Learning and Hands-on Deep Learning for Games all published by Packt Publishing.
"About the title" may belong to another edition of this title.
Revaluation Books
Exeter, United Kingdom
AbeBooks seller since January 6, 2003
Shipping rates from United Kingdom to U.S.A.
| Item | 7 to 14 business days | 2 to 3 business days |
|---|---|---|
| First item | US$ 16.67 | US$ 40.01 |
Payment methods
Seller's business information
Edward Bowditch Ltd
Exstowe, Exton
Exeter, United Kingdom EX3 0PP
Terms of sale
Legal entity name: Edward Bowditch Ltd
Legal entity form: Limited company
Business correspondence address: Exstowe, Exton, Exeter, EX3 0PP
Company registration number: 04916632
VAT registration: GB834241546
Authorised representative: Mr. E. Bowditch
Shipping terms
Orders usually dispatched within two working days. Please note that at this time all domestic United Kingdom orders are sent by trackable UPS courier, we choose not to offer a lower cost alternative.