Practical AI on the Google Cloud Platform: Utilizing Google's State-Of-The-Art AI Cloud Services (Paperback or Softback)
Language: English
Published by O'Reilly Media 11/10/2020, 2020
- Softcover
- New

Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
AbeBooks seller since January 23, 2002
Condition: New
US$ 52.95
Quantity: 5 available
Add to basketItem description from seller
Seller Inventory # BBS-9781492075813
- Title
- Practical AI on the Google Cloud Platform: Utilizing Google's State-Of-The-Art AI Cloud Services (Paperback or Softback)
- Author
- Lanham, Micheal
- Publisher
- O'Reilly Media 11/10/2020
- Publication year
- 2020
- Condition
- New
- Book Type
- Book
- Binding
- Paperback or Softback
- Language
- English
- ISBN 10
- 1492075817
- ISBN 13
- 9781492075813
- Item weight
- 1.38 pounds
Working with AI is complicated and expensive for many developers. That's why cloud providers have stepped in to make it easier, offering free (or affordable) state-of-the-art models and training tools to get you started. With this book, you'll learn how to use Google's AI-powered cloud services to do everything from creating a chatbot to analyzing text, images, and video.
Author Micheal Lanham demonstrates methods for building and training models step-by-step and shows you how to expand your models to accomplish increasingly complex tasks. If you have a good grasp of math and the Python language, you'll quickly get up to speed with Google Cloud Platform, whether you want to build an AI assistant or a simple business AI application.
- Learn key concepts for data science, machine learning, and deep learning
- Explore tools like Video AI and AutoML Tables
- Build a simple language processor using deep learning systems
- Perform image recognition using CNNs, transfer learning, and GANs
- Use Google's Dialogflow to create chatbots and conversational AI
- Analyze video with automatic video indexing, face detection, and TensorFlow Hub
- Build a complete working AI agent application
"Synopsis" may belong to another edition of this title.
About the Author
At the turn of the millennium Micheal began working with neural networks and evolutionary algorithms in game development. He was later introduced to Unity and has been an avid developer, consultant, manager and author of multiple Unity games, graphic projects and books since.
Micheal has previously written Augmented Reality Game Development, Game Audio Development with Unity 5.x and Learn ARCore: Fundamentals of Google ARCore, Unity ML-Agents – Fundamentals of Unity Machine Learning and Hands-on Deep Learning for Games all published by Packt Publishing.
"About the title" may belong to another edition of this title.
BargainBookStores
Grand Rapids, MI, U.S.A.
AbeBooks seller since January 23, 2002
Shipping rates within U.S.A.
| Item | 4 to 10 business days | 4 to 9 business days |
|---|---|---|
| First item | US$ 0.00 | US$ 39.50 |
Payment methods
Store description
Specialty
Out of Print Books, Specializing in Academic and Professional Books, Bargain Books - Save Up to 90% Off Publisher's List Price!, Remainder Books, Store-Wide Range of New Books in all CategoriesSeller's business information
BargainBookStores
3423 Lousma Dr SE
Grand Rapids, MI U.S.A. 49548
Terms of sale
BargainBookStores guarantees 100% Customer Satisfaction. We ship worldwide and offer a variety of shipping methods to meet your needs. Please place your order directly via ABEBooks.com. We accept payment by MasterCard and Visa. For more information, contact us by email at cs@bargainbookstores.com. Full contact info is below:
BargainBookStores.com LLC
3423 Lousma Dr SE
Grand Rapids, MI 49548
Shipping terms
We will ship to all domestic and most international destinations.
Please note: Shipping times are estimated and are not guaranteed by BargainBookStores.