Practical Shader Development: Vertex and Fragment Shaders for Game Developers
Language: English
Published by Apress, 2019
- Softcover
- Used

Seller: Books From California, Simi Valley, CA, U.S.A.Books From California
AbeBooks seller since August 14, 2001
Condition: Used - Very good
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- Title
- Practical Shader Development: Vertex and Fragment Shaders for Game Developers
- Author
- Halladay, Kyle
- Publisher
- Apress
- Publication year
- 2019
- Condition
- Very Good
- Binding
- paperback
- Language
- English
- ISBN 10
- 1484244567
- ISBN 13
- 9781484244562
- Understand what shaders are and how they work
- Get up to speed on the nuts and bolts of writing vertex and fragment shaders
- Utilize color blending and know how blend equations work
- Know the coordinate spaces used when rendering real-time computer graphics
- Use simple math to animate characters, simulate lights, and create a wide variety of visual effects
- Find and fix performance problems in shaders
- See how three popular game engines (Unity, UE4, Godot) handle shaders
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Books From California
Simi Valley, CA, U.S.A.
AbeBooks seller since August 14, 2001
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