Pro OGRE 3D Programming

Gregory Junker

10 ratings by Goodreads

Language: English

Published by SPRINGER A PR SHORT, 2006

1590597109 / 9781590597101

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  • Used
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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Gebraucht - Sehr gut SG - Ungelesenes Mängelexemplar, gestempelt, mit leichten Lagerspuren - Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE provides an object-oriented interface to render 3D scenes. Commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application. Beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

Seller Inventory # INF1000567763

Title
Pro OGRE 3D Programming
Author
Gregory Junker
Publisher
SPRINGER A PR SHORT
Publication year
2006
Condition
Sehr gut
Binding
Gebundene Ausgabe
Language
English
ISBN 10
1590597109
ISBN 13
9781590597101
Item weight
726 grams
Dimensions
242x184x25 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

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