Programming the Raspberry Pi, Third Edition: Getting Started with Python
Language: English
Published by McGraw-Hill Education, US, 2021
- Softcover
- New

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An up-to-date guide to creating your own fun and useful Raspberry PiT programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry PiT: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects.…
Seller Inventory # LU-9781264257355
- Title
- Programming the Raspberry Pi, Third Edition: Getting Started with Python
- Author
- Simon Monk
- Publisher
- McGraw-Hill Education, US
- Publication year
- 2021
- Condition
- New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 126425735X
- ISBN 13
- 9781264257355
- Edition
- 3rd Edition
- Item weight
- 229 grams
This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi―with no programming experience required. Programming the Raspberry Pi™: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.
- Configure your Raspberry Pi and explore its features
- Start writing and debugging Python programs
- Use strings, lists, functions, and dictionaries
- Work with modules, classes, and methods
- Apply object-oriented development methods
- Create user-friendly games using Pygame
- Build intuitive user interfaces with guizero
- Interface with hardware using the gpiozero library
- Attach external electronics through the GPIO port
- Add powerful Web features to your projects
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