Programming Sudoku (Technology in Action)
Lee, Wei-Meng
Sold by HALCYON BOOKS, LONDON, United Kingdom
AbeBooks Seller since May 14, 2001
Used - Soft cover
Condition: Used - Very good
Quantity: 1 available
Add to basketSold by HALCYON BOOKS, LONDON, United Kingdom
AbeBooks Seller since May 14, 2001
Condition: Used - Very good
Quantity: 1 available
Add to basketALL ITEMS ARE DISPATCHED FROM THE UK WITHIN 48 HOURS ( BOOKS ORDERED OVER THE WEEKEND DISPATCHED ON MONDAY) ALL OVERSEAS ORDERS SENT BY TRACKABLE AIR MAIL. IF YOU ARE LOCATED OUTSIDE THE UK PLEASE ASK US FOR A POSTAGE QUOTE FOR MULTI VOLUME SETS BEFORE ORDERING.
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Sudoku is a wildly popular puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution.
Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, you'll learn how to get a computer to solve these puzzles for you.
This is a fun, intriguing read, whether you're a novice or advanced programmer. It acknowledges the .NET platform as a base, but you'll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform.
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