Python Crash Course (2nd Edition): A Hands-On, Project-Based Introduction to Programming
Language: English
Published by No Starch Press,US, 2019
- Softcover
- Used

Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)
AbeBooks seller since December 20, 2007
Condition: Used - Very good
US$ 8.35
Quantity: 1 available
Add to basketItem description from seller
Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways. Readers will learn how to create a simple video game, use data visualisation techniques to make graphs and charts, and build and deploy an interactive web application.
Seller Inventory # 00110563025
- Title
- Python Crash Course (2nd Edition): A Hands-On, Project-Based Introduction to Programming
- Author
- Eric Matthes
- Publisher
- No Starch Press,US
- Publication year
- 2019
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1593279280
- ISBN 13
- 9781593279288
- Edition
- 2nd Edition
A fast-paced, no-nonsense, updated guide to programming in Python.
If you've been thinking about learning how to code or picking up Python, this internationally bestselling guide to the most popular programming language is your quickest, easiest way to get started and go! Even if you have no experience whatsoever, Python Crash Course, 2nd Edition, will have you writing programs, solving problems, building computer games, and creating data visualizations in no time.
You’ll begin with basic concepts like variables, lists, classes, and loops—with the help of fun skill-strengthening exercises for every topic—then move on to making interactive programs and best practices for testing your code. Later chapters put your new knowledge into play with three cool projects: a 2D Space Invaders-style arcade game, a set of responsive data visualizations you’ll build with Python's handy libraries (Pygame, Matplotlib, Plotly, Django), and a customized web app you can deploy online.
Why wait any longer? Start your engine and code!
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About the Author
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World of Books (was SecondSale)
Montgomery, IL, U.S.A.
AbeBooks seller since December 20, 2007
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