Real-Time Rendering (Hardcover)
Language: English
Published by Taylor & Francis Inc, Bosa Roca, 2013
- Hardcover
- New

Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
AbeBooks seller since October 12, 2005
Condition: New
US$ 203.07
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Hardcover. Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate both speed of rendering and quality? Real-Time Rendering: Computer Graphics with Control Engineering presents a novel framework for solving the perennial challenge of resource allocation and the trade-off between quality and speed in interactive computer graphics rendering. Conventional approaches are mainly based on heuristics and algorithms, are largely application specific, and offer fluctuating performance, particularly as applications become more complex. The solution proposed by the authors draws on powerful concepts from control engineering to address these shortcomings. Expanding the horizon of real-time rendering techniques, this book: Explains how control systems work with real-time computer graphics Proposes a data-driven modelling approach that more accurately represents the system behaviour of the rendering processDevelops a control system strategy for linear and non-linear models using proportional, integral, derivative (PID) and fuzzy control techniquesUses real-world data from rendering applications in proof-of-concept experimentsCompares the proposed solution to existing techniquesProvides practical details on implementation, including references to tools and source codeThis pioneering work takes a major step forward by applying control theory in the context of a computer graphics system. Promoting cross-disciplinary research, it offers guidance for anyone who wants to develop more advanced solutions for real-time computer graphics rendering. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…
Seller Inventory # 9781466583597
- Title
- Real-Time Rendering (Hardcover)
- Author
- Gabriyel Wong
- Publisher
- Taylor & Francis Inc, Bosa Roca
- Publication year
- 2013
- Condition
- new
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1466583592
- ISBN 13
- 9781466583597
- Series
- Book 23 of 58: Automation and Control Engineering
Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate both speed of rendering and quality? Real-Time Rendering: Computer Graphics with Control Engineering presents a novel framework for solving the perennial challenge of resource allocation and the trade-off between quality and speed in interactive computer graphics rendering.
Conventional approaches are mainly based on heuristics and algorithms, are largely application specific, and offer fluctuating performance, particularly as applications become more complex. The solution proposed by the authors draws on powerful concepts from control engineering to address these shortcomings. Expanding the horizon of real-time rendering techniques, this book:
- Explains how control systems work with real-time computer graphics
- Proposes a data-driven modelling approach that more accurately represents the system behaviour of the rendering process
- Develops a control system strategy for linear and non-linear models using proportional, integral, derivative (PID) and fuzzy control techniques
- Uses real-world data from rendering applications in proof-of-concept experiments
- Compares the proposed solution to existing techniques
- Provides practical details on implementation, including references to tools and source code
This pioneering work takes a major step forward by applying control theory in the context of a computer graphics system. Promoting cross-disciplinary research, it offers guidance for anyone who wants to develop more advanced solutions for real-time computer graphics rendering.
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Grand Eagle Retail
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AbeBooks seller since October 12, 2005
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