Real-Time Rendering
Naty Hoffman
Sold by World of Books Inc, Montgomery, IL, U.S.A.
AbeBooks Seller since March 23, 2026
Used - Hardcover
Condition: Used - Fair
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Add to basketSold by World of Books Inc, Montgomery, IL, U.S.A.
AbeBooks Seller since March 23, 2026
Condition: Used - Fair
Quantity: 1 available
Add to basketThoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.
Seller Inventory # CIN1568814240A
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