Realm of Racket: Learn to Program, One Game at a Time!
Matthias Felleisen,David Van Horn,Conrad Barski,Northeastern University Students
Language: English
Published by No Starch Press June 2013, 2013
- Softcover
- Used

Seller: Magus Books Seattle, Seattle, WA, U.S.A.Magus Books Seattle
AbeBooks seller since May 18, 2004
Condition: Used - Very good
US$ 16.32
Quantity: 1 available
Add to basketItem description from seller
used trade paperback edition. lightly shelfworn, corners somewhat bumped. spine may be a bit sunned. light scuffing to covers, bottom edge of text block may be lightly discolored from shelfwear. pages and binding are clean, straight and tight. there are no marks to the text or other serious flaws.
Seller Inventory # 1555954
- Title
- Realm of Racket: Learn to Program, One Game at a Time!
- Author
- Matthias Felleisen,David Van Horn,Conrad Barski,Northeastern University Students
- Publisher
- No Starch Press June 2013
- Publication year
- 2013
- Condition
- VG-
- Binding
- Trade Paperback
- Language
- English
- ISBN 10
- 1593274912
- ISBN 13
- 9781593274917
- Seller catalogs
- computer programs
In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game.
As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way.
As you travel through the Racket realm, you'll:
–Master the quirks of Racket's syntax and semantics
–Learn to write concise and elegant functional programs
–Create a graphical user interface using the 2htdp/image library
–Create a server to handle true multiplayer games
Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!
"Synopsis" may belong to another edition of this title.
About the Author
Conrad Barski has an M.D. from the University of Miami and nearly 20 years of programming experience. The author of Land of Lisp, Barski is also an avid cartoonist, having created the popular alien Lisp mascot and many graphical tutorials.
David Van Horn is a research professor at Northeastern University who has programmed in Racket and Scheme for over a decade.
Eight students of Northeastern University contributed to Realm of Racket: Forrest Bice, Rose DeMaio, Spencer Florence, Feng-Yun Mimi Lin, Scott Lindeman, Nicole Nussbaum, Eric Peterson, and Ryan Plessner.
"About the title" may belong to another edition of this title.
Magus Books Seattle
Seattle, WA, U.S.A.
AbeBooks seller since May 18, 2004
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Magus Enterprises, Inc, an S Corporation.
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