3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.
Language: English
Published by Independently published, 2017
- Softcover
- New

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- Title
- 3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.
- Author
- Benton, D. James
- Publisher
- Independently published
- Publication year
- 2017
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1520339615
- ISBN 13
- 9781520339610
This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.
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California Books
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