Perfect for GMs or players in need of a brand-new character after a disastrous spacewalk! Add memorable details to your NPCs or build a well-rounded, unique playable character with over 130 pages of random tables.
Each chapter focuses on a different archetype or career, with prompts to inspire original backstories, traits, clothing, gear, crew bonds, friends and enemies.
There are 11 chapters in the book, covering all your favourite sci-fi archetypes:
- Bounty Hunters & Smugglers
- Diplomats & Envoys
- Engineers & Mechanics
- Explorers & Navigators
- Marines & Law Enforcement
- Medics & Astrobiologists
- Mystics & Guardians
- Pilots & Aviators
- Programmers and Technomancers
- Spies and Agents
Each chapter contains random tables to inspire original backstories, traits, clothing, weapons, crew bonds, friends, enemies and other class-specific content.