She always thought that Role Playing Games were safe. Until she ran into one that wasn’t.
Helen Hunter isn’t anything special. Just a techie teenager who likes to play online games, build custom robots, and test her skills in the occasional gaming competition. She definitely isn’t looking to do anything more than that. But when her mother falls ill, putting the entire family’s future at risk, she finds herself on a path that will take her beyond online games and into outer space - to Mars!
There, a shady corporation called MARSCORP has a fleet of rovers mining ore on the Red Planet. Rovers controlled remotely by freelance operators on Earth. Her parents, desperate for the money to pay incoming medical bills, have just signed a contract for their own rover. Even worse, they’ve put everything on the line to cover the cost of it. The house. Their savings. Helen’s future.
Suddenly Helen is thrust into a world she can only see on a computer screen—a real-life RPG. And a game where the stakes are a whole lot higher than just having to go back to the start.
Now in the fight of her life, she will learn just how dangerous some games can be and how far some people will go to win.