The Rust Programming Language, 3rd Edition
Klabnik, Steve; Nichols, Carol; Krycho, Chris
18 ratings by Goodreads
Language: English
Published by No Starch Press (edition 3), 2026
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- Title
- The Rust Programming Language, 3rd Edition
- Author
- Klabnik, Steve; Nichols, Carol; Krycho, Chris
- Publisher
- No Starch Press (edition 3)
- Publication year
- 2026
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1718504446
- ISBN 13
- 9781718504448
- Edition
- 3.
Build stable, production-grade systems with Rust.
The Rust Programming Language, 3rd Edition, teaches you to write code that the compiler can verify, teams can maintain, and systems can evolve safely over time. Written by longtime Rust community members, this book shows you how to work effectively with Rust’s type system, concurrency model, and tooling, using patterns and idioms chosen for long-term stability.
Learn how to:
Three substantial project chapters—focusing on a number-guessing game, a command-line tool, and a multithreaded server—demonstrate how these concepts work together in complete, real programs.
Whether you’re new to Rust or already using it in production, this book helps you write code that scales safely and makes its guarantees explicit.
New to this edition:
The Rust Programming Language, 3rd Edition, teaches you to write code that the compiler can verify, teams can maintain, and systems can evolve safely over time. Written by longtime Rust community members, this book shows you how to work effectively with Rust’s type system, concurrency model, and tooling, using patterns and idioms chosen for long-term stability.
Learn how to:
- Design programs that communicate their invariants to the compiler
- Use ownership, lifetimes, and traits to model real-world constraints
- Write concurrent and multithreaded code with confidence and clarity
- Build, test, document, and refactor projects using Cargo effectively
- Handle errors explicitly and idiomatically
- Apply expressive pattern matching to simplify complex logic
Three substantial project chapters—focusing on a number-guessing game, a command-line tool, and a multithreaded server—demonstrate how these concepts work together in complete, real programs.
Whether you’re new to Rust or already using it in production, this book helps you write code that scales safely and makes its guarantees explicit.
New to this edition:
- Complete async programming chapter
- Miri for analyzing unsafe code
- Built on the Rust 2024 Edition
- Modern Rust idioms, tooling, and practices
"Synopsis" may belong to another edition of this title.
About the Author
Steve Klabnik was the lead for the Rust documentation team and one of Rust’s core developers. A frequent speaker and a prolific open source contributor, he previously worked on projects such as Ruby and Ruby on Rails.
Carol Nichols is a member of the Rust Crates.io Team and former member of the Rust Core Team. She’s a co-founder of Integer 32, LLC, the world’s first Rust-focused software consultancy. She has also organized the Rust Belt Rust Conference.
Chris Krycho is a software engineering leader with experience in avionics, developer tools, web frameworks, and more. In addition to his open source software contributions and regular public speaking, he created the New Rustacean podcast (2015–2019).
Carol Nichols is a member of the Rust Crates.io Team and former member of the Rust Core Team. She’s a co-founder of Integer 32, LLC, the world’s first Rust-focused software consultancy. She has also organized the Rust Belt Rust Conference.
Chris Krycho is a software engineering leader with experience in avionics, developer tools, web frameworks, and more. In addition to his open source software contributions and regular public speaking, he created the New Rustacean podcast (2015–2019).
"About the title" may belong to another edition of this title.
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