Sams Teach Yourself Unity 2018 Game Development in 24 Hours
Language: English
Published by Sams, 2018
- Softcover
- New

Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
AbeBooks seller since January 6, 2003
Condition: New
US$ 69.71
Quantity: 1 available
Add to basketItem description from seller
3rd edition. 400 pages. 9.25x7.00x0.50 inches. In Stock.
Seller Inventory # zk0134998138
- Title
- Sams Teach Yourself Unity 2018 Game Development in 24 Hours
- Author
- Geig, Mike
- Publisher
- Sams
- Publication year
- 2018
- Condition
- Brand New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0134998138
- ISBN 13
- 9780134998138
- Edition
- 3rd Edition
- Item weight
- 0.73 kilograms
- Series
- Book 148 of 158: Sams Teach Yourself
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment
techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Unity game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Notes and Tips point out shortcuts and solutions
Learn how to…
-
Get up and running fast with the Unity 2018 game engine and editor
-
Work efficiently with Unity’s graphical asset pipeline
-
Make the most of lights and cameras
-
Sculpt stunning worlds with Unity’s terrain and environmental tools
-
Script tasks ranging from capturing input to building complex behaviors
-
Quickly create repeatable, reusable game objects with prefabs
-
Implement easy, intuitive game user interfaces
-
Control players through built-in and custom character controllers
-
Build realistic physical and trigger collisions
-
Leverage the full power of Unity’s Animation and new Timeline systems
-
Integrate complex audio into your games
-
Use mobile device accelerometers and multi-touch displays
-
Build engaging 2D games with Unity’s 2D tools and Tilemap
-
Apply the “finishing touches” and deploy your games
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
Revaluation Books
Exeter, United Kingdom
AbeBooks seller since January 6, 2003
Shipping rates from United Kingdom to U.S.A.
| Item | 7 to 14 business days | 2 to 3 business days |
|---|---|---|
| First item | US$ 16.74 | US$ 40.17 |
Payment methods
Seller's business information
Edward Bowditch Ltd
Exstowe, Exton
Exeter, United Kingdom EX3 0PP
Terms of sale
Legal entity name: Edward Bowditch Ltd
Legal entity form: Limited company
Business correspondence address: Exstowe, Exton, Exeter, EX3 0PP
Company registration number: 04916632
VAT registration: GB834241546
Authorised representative: Mr. E. Bowditch
Shipping terms
Orders usually dispatched within two working days. Please note that at this time all domestic United Kingdom orders are sent by trackable UPS courier, we choose not to offer a lower cost alternative.