Los Santos Plays Itself: (Vol. 2) (Paperback or Softback)
Language: English
Published by Mimesis 1/16/2026, 2026
- Softcover
- New

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Condition: New
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Seller Inventory # BBS-9788869775192
- Title
- Los Santos Plays Itself: (Vol. 2) (Paperback or Softback)
- Author
- Bittanti, Matteo
- Publisher
- Mimesis 1/16/2026
- Publication year
- 2026
- Condition
- New
- Book Type
- Book
- Binding
- Paperback or Softback
- Language
- English
- ISBN 10
- 8869775194
- ISBN 13
- 9788869775192
- Item weight
- 0.8 pounds
Los Santos Plays Itself begins with a simple claim: the most obsessively filmed city in contemporary art may be a fake Los Angeles built by Rockstar Games. Taking its cue from Thom Andersen's Los Angeles Plays Itself, the book asks what happens when video art and post-photographic practices run on a commercial game engine. If Andersen traced how cinema framed a city, this study follows how simulation generates its own urban logic.
Across more than seventy works made between 2013 and 2025, the book tracks artists who treat Grand Theft Auto V as software rather than a narrative. Their work exposes Los Santos as executable code: an apparatus in which ideology is encoded into traffic models, weather systems, and police routines. Machinima becomes a post-cinematic practice that scripts resistance into this procedural logic through ambient observation, modding, and infrastructural critique.
"Synopsis" may belong to another edition of this title.
About the Author
Jordy Veenstra is a video editor, experimental filmmaker, machinima artist, and front-end developer based in Amsterdam. His work links video games and narrative through machinima, guided by a self-devised 'practice of distortion': applying cinematic conventions such as 24 fps, widescreen ratios, motion blur, grain, colour grading to treat game footage as cinema. Altering the perceptual grammar of in-game image and sound, he unsettles assumptions about medium specificity.
"About the title" may belong to another edition of this title.
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