ShaderX4: Advanced Rendering Techniques (Graphics Series). This item is unavailable.
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Language: English
Published by Charles River Media, 2006
- Hardcover
- Used

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- Title
- ShaderX4: Advanced Rendering Techniques (Graphics Series)
- Publisher
- Charles River Media
- Publication year
- 2006
- Condition
- As New
- Binding
- hardcover
- Language
- English
- ISBN 10
- 1584504250
- ISBN 13
- 9781584504252
ShaderX4: Lighting & Rendering is a new volume in this successful series. All of the articles are brand new and provide graphics and game programmers with innovative, ready-to-use techniques and tips for programming cutting-edge shaders. All of the techniques are written by pros and each section is edited by an industry expert. These techniques have evolved from work on movies, games, and animation. By using these techniques, programmers will become more efficient and better prepared to overcome a variety of shader programming challenges.
"Synopsis" may belong to another edition of this title.
About the Author
Wolfgang Engel is a Senior Special FX Engineering at wings Simulations. He is the editor of the ShaderX book series and the author Programming Vertex and Pixel Shaders. Wolfgang is a frequent speaker at conferences world-wide and publishes articles on several Web sites.
"About the title" may belong to another edition of this title.