Source SDK Game Development Essentials
Language: English
Published by Packt Publishing Limited, 2014
- Softcover
- New

Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
AbeBooks seller since June 14, 2006
Condition: New
US$ 68.89
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This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Seller Inventory # C9781849695923
- Title
- Source SDK Game Development Essentials
- Author
- Brett Bernier
- Publisher
- Packt Publishing Limited
- Publication year
- 2014
- Condition
- New
- Binding
- Paperback / softback
- Language
- English
- ISBN 10
- 184969592X
- ISBN 13
- 9781849695923
- Item weight
- 538 grams
This book will teach you how to use the Authoring Tools provided with Source games and will guide you in creating your first maps and mods (modifications) using Source. You will learn how to stay organized, map efficiently, and avoid the most common mapping mistakes.
This practical guide begins by setting you up with Source SDK and a 3D development environment. Through a series of guided tutorials, you will learn what it takes to create a professional, polished map or mod.
You will learn how to create varying types of worlds, from underground labs to flowing outdoor terrains. You will also learn how to bring life into your world with advanced texturing, lighting, and decorating techniques. Towards the end of the book, we will learn how to create goal-driven A.I. sequences and scripts to choreograph epic battles and take control of your enemies and allies.
The content has been developed using the illustrations from Half Life Episode 2
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THE SAINT BOOKSTORE
Southport, United Kingdom
AbeBooks seller since June 14, 2006
Shipping rates from United Kingdom to U.S.A.
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