Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max
Language: English
Published by Routledge, 2013
- Softcover
- Used

Seller: Affordable Collectibles, Columbia, MO, U.S.A.Affordable Collectibles
AbeBooks seller since July 11, 2003
Condition: Used - Very good
US$ 53.95
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- Title
- Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max
- Author
- Boardman, Ted
- Publisher
- Routledge
- Publication year
- 2013
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0240823958
- ISBN 13
- 9780240823959
- Item weight
- 37 ounces
- Dimensions
- 7x1x9
Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.
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Affordable Collectibles
Columbia, MO, U.S.A.
AbeBooks seller since July 11, 2003
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Affordable Collectibles
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