This teacher-friendly resource provides practical arts-based strategies for classroom teachers to use in teaching science content. Overview information and model lessons are provided for each strategy and ideas are provided for grades K-2, 3-5, 6-8, and 9-12. The strategies addressed within the book allow teachers to make science instruction come alive and best meet students' needs.
About Shell Education
Rachelle Cracchiolo started the company with a friend and fellow teacher. Both were eager to share their ideas and passion for education with other classroom leaders. What began as a hobby, selling lesson plans to local stores, became a part-time job after a full day of teaching, and eventually blossomed into Teacher Created Materials. The story continued in 2004 with the launch of Shell Education and the introduction of professional resources and classroom application books designed to support Teacher Created Materials curriculum resources. Today, Teacher Created Materials and Shell Education are two of the most recognized names in educational publishing around the world.
Vivian Poey, M.F.A., is Professor of Photography and Integrative studies at Lesley University. As an artist and educator, she works to reach multiple communities and collaborate with students of various ages. She is the recipient of the Massachusetts Art Education Association Higher-Education Art Educator of the Year Award.
Nicole Weber, Ph.D., is Professor of Science and Science Education at Lesley University. Dr. Weber served as the Director of the Science in Education, M.Ed. program, and taught graduate courses on integrating the arts into Science, Technology, Engineering, and Mathematics, making STEM become a STEAM curriculum.
Gene Diaz, Ph.D., Professor of Distinguished Achievement at Lesley University, has taught art education, ethnographic and arts-based research methods, and arts-integrated curriculum at the university. She formerly taught art, English as a foreign language, and computer science in K–12 schools.
Sam Smiley, M.F.A., is a documentarian and entrepreneur who works at the intersection of science, technology, and society, and qualitative arts-based research. Sam has many years’ experience as an educator in STEAM and has presented at academic conferences around the world.