3D Studio MAX in Motion Basics Using Release 2.5
Language: English
Published by Pearson College Div, 1999
- Used

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- Title
- 3D Studio MAX in Motion Basics Using Release 2.5
- Author
- Ethier, Stephen J.,Ethier, Christine A.
- Publisher
- Pearson College Div
- Publication year
- 1999
- Condition
- Good
- Binding
- textbook
- Language
- English
- ISBN 10
- 0130225495
- ISBN 13
- 9780130225498
Ideal both for novice and practiced CAD users, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab-and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D Modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments. It features more than 1000 images, a full-color insert, graduated lab exercises, special tips and hints boxes, and a tear-out Quick Chart of all the shortcut keys. An accompanying CD-ROM features a materials library, bitmap images, scenes (3D models), still renderings, animation. Introduction to Three-Dimensional Presentation. Rendering and Animation Applications. Interacting with 3D Studio MAX. Moving About the 3D World. Basics of Creation. Basics of Editing. Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers. Advanced Modeling: Lofting and Boolean Operations. Special Modeling: Space Warps. Particle Systems, and Morphs. Cameras, Lights, and Rendering. Materials Creation and Application. Animation. Hierarchy Linking and Inverse Kinematics. Working with Light and Shadow. Architectural applications: Camera Techniques. Artistic application: Applying Bitmap. Mechanical Motion application: Hierarchical Linking. For Engineers, Architects, Draftspersons, and Computer Graphic Artists interested in a quick start tutorial in 3D Studio MAX.
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From the Back Cover
Ideal both for novice and practiced CAD users, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab-and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D Modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments. It features more than 1000 images, a full-color insert, graduated lab exercises, special tips and hints boxes, and a tear-out Quick Chart of all the shortcut keys. An accompanying CD-ROM features a materials library, bitmap images, scenes (3D models), still renderings, animation. Introduction to Three-Dimensional Presentation. Rendering and Animation Applications. Interacting with 3D Studio MAX. Moving About the 3D World. Basics of Creation. Basics of Editing. Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers. Advanced Modeling: Lofting and Boolean Operations. Special Modeling: Space Warps. Particle Systems, and Morphs. Cameras, Lights, and Rendering. Materials Creation and Application. Animation. Hierarchy Linking and Inverse Kinematics. Working with Light and Shadow. Architectural applications: Camera Techniques. Artistic application: Applying Bitmap. Mechanical Motion application: Hierarchical Linking. For Engineers, Architects, Draftspersons, and Computer Graphic Artists interested in a quick start tutorial in 3D Studio MAX.
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